Escape Room Demographic Survey

Take the survey, see the results as you go.

Why have a survey? Data from the survey is not just interesting, it's useful for operators of Escape Rooms to to make their product better for you. It only takes a few minutes, no "logging in" is required, and your results show up immediately!

Note, this survey is designed to submit each question individually. You'll see your answer averaged into the result for each question each time you submit an answer.

Total responding so far:



Less than 18
18 - 24
25 - 34
35 - 44
45 - 54
55 - 64
65 or older

Mixed gender, or same gender groups
Did you play with a group that was mostly/ predominately the same gender? Or did you play with an approximately equal gender mix (a few plus or minus)

Mixed gender group
Same gender group

Teammate Relationships
Check one or two groups you've played with the most (or will)

I play with co-workers
I play with friends
I play with family
I play with strangers

Distance to Escape Room Facility
What is the farthest (in time) are you willing to drive to try a really excellent Escape Room

15 minutes or less
30 minutes
an hour
1 1/2 hours
2 hours
2 1/2 hours
3 hours or more

Escape Room themes you enjoy
(Check the ones you like the most)

Escape a Themed Room
Escape a Scary Place
Solve a Mystery/ Crime
Escape a Zombie/ Monster
Diffuse a Bomb
Spy/ Espionage
High Stakes Robbery
Find Missing Person
Find Cure/ Solve Formula
Roleplay/ Scenario

Which Escape Room features are most important to you?
(Check several you feel contribute most to an overally good experience)
Note, if you check them all it's about the same as checking none...

Artistically decorated rooms
No theme, pure mental challenge
Themed with storyline, decor, audio
Puzzles are unique, creative
Solve puzzles in any order
Solve sequentially (order matters)
Creates sense of tension, excitement
Sense of adventure, roleplay
Sense of immersion in story
Requires group skills/ teamwork
Gamemaster is interactive, whitty
Gamemaster peforms in character
Thorough how-to debriefing at end
If not solved, no "how-to" provided
No broken/ inoperable props
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